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As Lead Environment Artist on Beyond Victory, I managed production of all environments, props, vehicles, and weapons. I led a team of environment artists and also collaborated with other departments as necessary to bring the world of Beyond Victory to life. In addition, I planned our environment outsourcing schedule and pipeline. Artistically, I contributed to all environments with modeling, texturing, layout and scene management. I took full ownership of the lead character's podracer, the Voltec. This vehicle served as a quality standard for both internal and external teams.
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